MGSV Resource Container

To kick things off… I always wanted to re-create the small container unit as seen in one of my all time favorite video-games, Metal Gear Solid V: Phantom Pain. This small container housed a type of resource mineral which Venom Snake could find in enemy bases and was color-coded to represent the resource. I don’t know why, but I was enamored by this container, it had good design and the graphics on it were simple and industrial.

After watching Wokkie’s video on how he creates his container projects, I started using Fusion 360 as well and was able to get to a finished first prototype build of the container.

Pretty happy with the result, the goal was to capture the look and feel from the game and even though some details are not accurate/perfect, it’s acceptable in my opinion. I was able to print it as well and will show the results in a future post. From here I was excited to look into how custom water decals should be constructed and how to spray paint this model.

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